[var]
maxstage=4
FIRST_BOSS=3
KILL_BOSS=1
walkFromStairs=0
shootOffY=12,12,10,18
WALK_VX=5
ENEMY_VX=2
WALK_T=1
FALL_T=22
FALL_MAXT=1
JUMP_VX=5
JUMP_VY=6
STAIR_VY1=4
STAIR_VY2=5
BULLET_VX=6
BULLET_DAMAGE=8
KILL_DAMAGE=100
GRAVITY=1
tileSizeX=12
tileSizeY=12
maxKeys=1
charImages=0,0,1,2,7,2,3,6,7,0,0,15,14,8,13,0,0,8,13,10,11,12,12,12,0,0,0
enemyImages=0,0,0,1,2,1,2,0,3,0,0,0,0,0,0,0,0,0,0,0,0,4,0,0,0,0,0
shootEnemies=0,0,0,1,1,1,1
charCanJump=3,4,5,6,7,8
charCanFire=3,4,5,6,7,8
itemImages=8,9,10,0,0,11,12,13,14,15,16
showStats=0,1,2
stat_txt=H, AM, S,J,?,T, K,K,K,K,L
stat_max=99,99,99,1,1,99,1,1,1,1,9
stat_ini=99,0,0,0,0,99,0,0,0,0,2
stat_inc=50,10,50,1,1,50,1,1,1,1,1

